﻿using System.Collections.Generic;
using GolfLeague.Models;

namespace GolfLeague.EditModels
{
    public class PlayerEditModel
    {
        public IEnumerable<Player> Players { get; set; }
        public Player NewPlayer { get; set; }
        public PlayerHandicap NewHandicap { get; set; }
        //public IEnumerable<Team> Teams { get; set; }
    }
}